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An Introduction to APM Music and the Music Library Business How APM Music Library Finds New Music To Sign How A Music Library Determines Their Licensing Rates How APM Music Library Makes Money How Synchronization Rights and Performance Rights Work How to License a Piece of Music from APM Music Licensing Music for Video Games APM Music - The Secrets of Their Success How APM Music Manages Copyrights and Musical Assets What Does APM Music Look For in Artists Whose Music They Sign? What Skills Do APM Music Staff Workers Need? What It Takes To Be a Good Manager of People The Effect of Wide Availability on Retail Music Consumption The Future of the Business of Music
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Music Industry Profile: President of APM Music Library Adam Taylor

Adam Taylor
Adam Taylor is President of APM Music, the largest production music library in the world. APM’s client list boasts an impressive array of names, from major broadcast television networks and video game publishers to the NFL, and the company offers over 200,000 titles for licensing in addition to custom scoring services. Prior to his service at APM, Taylor served in executive positions with Caswell-Massey, Goldman/Taylor Entertainment and Taylor/Fox Enterprises.
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Adam Taylor, President of APM Music, introduces himself and the company he runs. He discusses what a music library is and how it makes money, how his company finds and signs artists to licensing deals, the nuts and bolts of how music gets licensed for use in media, how the growing business of video game music differs from film and TV, and how money flows from licensees to APM to the artists they represent. In addition, he shares some thoughts what skills it takes to work in the music industry (including the skills someone needs to work at APM) and the qualities that set a good manager apart from a mediocre manager.



Shoot Date:
November 2007
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Keywords:
Film/TV Scoring | Licensing | Music Industry | Music Libraries | Publishing | Video Games

This Video Clip Appears on:
Publishing | Services | Music Companies
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APM Music

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