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 <title>- ArtistshouseMusic - </title>
 <link>http://www.artistshousemusic.org/people/Steve+Schnur</link>
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<item>
 <title>Advice for Artists and Composers Wanting to get into Video Games</title>
 <link>http://www.artistshousemusic.org/videos/advice+for+artists+and+composers+wanting+to+get+into+video+games</link>
 <description>Advice for Artists and Composers Wanting to get into Video GamesSteve Schnur is the Worldwide Executive for EA Games. In this clip, Schnur recommends that artists and composers who are interested in getting their music into video games should always be networking, playing live, and creating a buzz about their band. For composers, Schnur recommends that composers get agents to represent them and build their connections. </description>
 <comments>http://www.artistshousemusic.org/videos/advice+for+artists+and+composers+wanting+to+get+into+video+games#comment</comments>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+production/arranging">Arranging</category>
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 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/3413">Independent Artists</category>
 <category domain="http://www.artistshousemusic.org/keywords/music+marketing">Music Marketing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4350">Networking</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <pubDate>Tue, 17 Apr 2007 14:49:28 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7016 at </guid>
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<item>
 <title>Composing Scores for Video Games </title>
 <link>http://www.artistshousemusic.org/videos/composing+scores+for+video+games</link>
 <description>Composing Scores for Video Games Steve Schnur is the Worldwide Executive for EA Games. Schnur speaks about the composers they pick to work on their games and how they treat musical rights in the video game world. Schnur also talks about the exciting opportunities for composers to work with writing interactive scores in video games. </description>
 <comments>http://www.artistshousemusic.org/videos/composing+scores+for+video+games#comment</comments>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+production/arranging">Arranging</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4956">Supervision</category>
 <category domain="http://www.artistshousemusic.org/musician+resources/musicians+strategy/songwriting">Songwriting</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/keywords/music+marketing">Music Marketing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <pubDate>Tue, 17 Apr 2007 14:46:10 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7013 at </guid>
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<item>
 <title>Behind the Scenes at EA Games</title>
 <link>http://www.artistshousemusic.org/videos/behind+the+scenes+at+ea+games</link>
 <description>Behind the Scenes at EA GamesSteve Schnur is the Worldwide Executive for EA Games. EA is the #1 video game producer in the world and is the creator of popular game series such as Madden Football, Need for Speed, Harry Potter, and more. In this clip, Schnur explains his role at EA Games and how he deals with all of the music that goes into the games and his role in the marketing of the games.</description>
 <comments>http://www.artistshousemusic.org/videos/behind+the+scenes+at+ea+games#comment</comments>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+production/arranging">Arranging</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4956">Supervision</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/keywords/music+marketing">Music Marketing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <pubDate>Tue, 17 Apr 2007 14:35:46 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7006 at </guid>
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<item>
 <title>Maximum Music Exposure in Video Games</title>
 <link>http://www.artistshousemusic.org/videos/maximum+music+exposure+in+video+games</link>
 <description>Maximum Music Exposure in Video GamesSteve Schnur is the Worldwide Executive for EA Games. In this clip, dissects the expansive amount of exposure an artist receives when their song is placed in an EA video game. Schnur goes into detail about how listening to music while playing a video game is unlike any other music interactive experience. EA makes a point to go 10 steps further and exposure their artists in an impressive variety of promotional outlets.</description>
 <comments>http://www.artistshousemusic.org/videos/maximum+music+exposure+in+video+games#comment</comments>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4298">Strategy &amp; Process</category>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+production/arranging">Arranging</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4956">Supervision</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/keywords/music+marketing">Music Marketing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/3380">Promotion</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <pubDate>Tue, 17 Apr 2007 14:40:45 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7010 at </guid>
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<item>
 <title>Applying Music to Video Games</title>
 <link>http://www.artistshousemusic.org/videos/applying+music+to+video+games</link>
 <description>Applying Music to Video GamesSteve Schnur is the Worldwide Executive for EA Games. In this clip, Schnur talks about how music functions in different video games and how that relates to what music is selected to be featured in particular games. He also speaks about discovering new artists for video games and EA’s work with songwriters in the industry.</description>
 <comments>http://www.artistshousemusic.org/videos/applying+music+to+video+games#comment</comments>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+production/arranging">Arranging</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4956">Supervision</category>
 <category domain="http://www.artistshousemusic.org/musician+resources/musicians+strategy/songwriting">Songwriting</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/3352">Licensing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/3396">Songwriting</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <pubDate>Tue, 17 Apr 2007 14:36:59 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7007 at </guid>
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<item>
 <title>Discovering New Music through Video Games</title>
 <link>http://www.artistshousemusic.org/videos/discovering+new+music+through+video+games</link>
 <description>Discovering New Music through Video GamesSteve Schnur is the Worldwide Executive for EA Games. In this clip, Schnur explains EA’s approach placing new artists in their video games and allowing gamers to discover new music in this format. He also goes on to compare music in video games to the amount of new music discovery in radio and entertainment. </description>
 <comments>http://www.artistshousemusic.org/videos/discovering+new+music+through+video+games#comment</comments>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+production/arranging">Arranging</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4956">Supervision</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4401">Budget</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/keywords/music+marketing">Music Marketing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <pubDate>Tue, 17 Apr 2007 14:37:57 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7008 at </guid>
</item>
<item>
 <title>Video Game Piracy </title>
 <link>http://www.artistshousemusic.org/videos/video+game+piracy</link>
 <description>Video Game Piracy Steve Schnur is the Worldwide Executive for EA Games. Schnur explains how piracy isn’t as harmful in the video game market as compared to the record industry. The video game industry develops new consoles and game formats so quickly that piracy isn’t able to keep up. Schnur predicts that in the near future video games and many other entertainment sources will become available only on the Internet. </description>
 <comments>http://www.artistshousemusic.org/videos/video+game+piracy#comment</comments>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+production/arranging">Arranging</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4956">Supervision</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/keywords/music+marketing">Music Marketing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <pubDate>Tue, 17 Apr 2007 14:48:25 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7015 at </guid>
</item>
<item>
 <title>Music Research and Demographics for Video Games</title>
 <link>http://www.artistshousemusic.org/videos/music+research+and+demographics+for+video+games</link>
 <description>Music Research and Demographics for Video GamesSteve Schnur is the Worldwide Executive for EA Games. Schnur discusses how EA decides which music works in their games and how they approach gamers in researching this information. Schnur also speaks on the demographics for EA’s various games.</description>
 <comments>http://www.artistshousemusic.org/videos/music+research+and+demographics+for+video+games#comment</comments>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/3506">Marketing</category>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+production/arranging">Arranging</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4956">Supervision</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/keywords/music+marketing">Music Marketing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <pubDate>Tue, 17 Apr 2007 14:39:19 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7009 at </guid>
</item>
<item>
 <title>Licensing Rights with Music in Video Games</title>
 <link>http://www.artistshousemusic.org/videos/licensing+rights+with+music+in+video+games</link>
 <description>Licensing Rights with Music in Video GamesSteve Schnur is the Worldwide Executive for EA Games. In this clip, Schnur discusses the licensing and publishing rights that EA deals with and what kind of distribution they participate in with the music in their games.</description>
 <comments>http://www.artistshousemusic.org/videos/licensing+rights+with+music+in+video+games#comment</comments>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4056">Copyright</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/3544">Publishing</category>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+business/publishing">Publishing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4956">Supervision</category>
 <category domain="http://www.artistshousemusic.org/musician+resources/musicians+strategy/songwriting">Songwriting</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/3352">Licensing</category>
 <category domain="http://www.artistshousemusic.org/keywords/music+marketing">Music Marketing</category>
 <category domain="http://www.artistshousemusic.org/keywords/publishing">Publishing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/3400">Synchronization</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4343">Work For Hire</category>
 <pubDate>Tue, 17 Apr 2007 14:45:02 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7012 at </guid>
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<item>
 <title>Interactive Video Game Scoring</title>
 <link>http://www.artistshousemusic.org/videos/interactive+video+game+scoring</link>
 <description>Interactive Video Game ScoringSteve Schnur is the Worldwide Executive for EA Games. In this clip, Schnur explains how interactive video game scores function within the game and how this innovative opportunity attracts composers to working in this format. </description>
 <comments>http://www.artistshousemusic.org/videos/interactive+video+game+scoring#comment</comments>
 <category domain="http://www.artistshousemusic.org/musician+resources/music+production/arranging">Arranging</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4956">Supervision</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4705">EA Games</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4527">Film/TV Scoring</category>
 <category domain="http://www.artistshousemusic.org/keywords/music+marketing">Music Marketing</category>
 <category domain="http://www.artistshousemusic.org/taxonomy/term/4511">Sound Design</category>
 <category domain="http://www.artistshousemusic.org/people/Steve+Schnur">Steve Schnur</category>
 <category domain="http://www.artistshousemusic.org/keywords/video+games">Video Games</category>
 <pubDate>Tue, 17 Apr 2007 14:47:21 -0700</pubDate>
 <dc:creator>matt</dc:creator>
 <guid isPermaLink="false">7014 at </guid>
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